Weekend Code Project: Build A 2D Platformer

Now that you can make 2D games in Unity 4.5 you probably have all kinds of questions like how do I make a player move, shoot and handle platformer AI? On top of that Unity’s new 2D tools don’t come with a built in tile map editor. In this quick-start guide, you’ll learn everything you need to build the basic foundation of a 2D platformer in Unity including how to build your own custom tile map editor that extends Unity’s own IDE. You learn everything you need to make your own 2D platformer zombie shooter.
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unity 2d platformer
Unity 2D Workflow

Weekend Code Project: Unity's New 2D Workflow

The goal of the quick start guide is to cover the critical skills you need to make a 2D game with Unity in a logical way so you can move onto making your own game. While this guide walks you through building a sample game, the example itself is not important. Let’s face it, no one wants to build the game someone else tells them to make! If you are anything like me, chances are that you have your own game idea already and it’s probably not what the book is going to teach you. So with that in mind, the example code we go over is just that, a working example. But to help you out I built all of the code examples in a modular way so you can use them as the foundation for making your own game.
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HTML5 Game Development Insights

HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don’t need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it.
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Building HTML5 Games With ImpactJS

Impact JS is a powerful and easy to pick up JavaScript game framework that can help you develop HTML5 games in very little time. Thanks to the adoption of HTML5 in modern desktop and mobile browsers, JavaScript is quickly becoming one of the easiest languages with which to develop games. Whether you want to deploy it to Web, desktop or mobile, Impact JS offers some great solutions for creating and distributing your game as well as the tools you will need to get started. In this book we cover some basic concepts of game development, how to manage your game’s asset pipeline, techniques for creating highly optimized game logic and some of the most commonly used HTML5 game development techniques out there. By the time you finish the book, you will have a solid foundation of ow to make a game with ImpactJS. While this book offers an overview to HTML5 game development with Impact JS, the knowledge contained in here is key to any aspiring HTML5 game developer.
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Releasing HTML5 Games for Windows 8

Designing, building and publishing games is not an easy task, one of the most challenging parts about publishing a game is how to distribute and monetize it. This is even more daunting when it comes to HTML5 games since cross browser compatibility and viable distribution channels are still maturing. Windows 8 offers an incredible opportunity for independent game developers looking to distribute and monetize their HTML5 based game. This book will cover everything you need to know about porting over your web based JavaScript game to Window 8, how to integrate support for WinJS (the JavaScript communication layer to the native OS), and how to publish and sell your game on the Windows 8 Store. This book is a must read for anyone looking to seriously develop HTML5 games!
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