How To Build A Windows 8 Powered Mame Arcade Cabinet

How To Build A Windows 8 Powered Mame Arcade Cabinet

I still fondly remember my father taking me to the neighborhood arcade every Sunday afternoon when I was a kid. That was our bonding time and something we still did even as consoles and computer gaming crept into our home. It’s something I actually regret not being...
Finding Myself At Microsoft:1 Year In

Finding Myself At Microsoft:
1 Year In

Last week I got an email congratulating me on working at Microsoft for a full year. At a company where the average tenure is close to 5-6 years or more it doesn’t feel like a big deal but for me it has been an incredibly unique and rewarding experience. I’m not...
Redefining Console Games With HTML5

Redefining Console Games With HTML5

For almost 2 years now I have been talking about HTML5 gaming. Every event and talk I do on HTML5 gaming helps raise the awareness of its potential a little more but few are seeing how big it can eventually be. To help spread the good word,  I went to San Francisco...
My Take On Monetizing HTML5 Games

My Take On Monetizing
HTML5 Games

Last night I was on a panel called Making Money With HTML5 Games in 2013. I was actually hesitant to be on the panel at first because I have not made much money with my own games but figured I had an interesting take on the topic since I work for Microsoft coupled...
NYC Gaming January: Demo Night

NYC Gaming January: Demo Night

Last night I got to show off my latest game, Super Paper Monster Smasher, to the NY Game Meetup during their monthly game demo night held at Microsoft’s Office. Not only is this a great opportunity for me to get some feedback on my own games but I also like to see...
Version Control Techniques For Rapidly Prototyping

Version Control Techniques
For Rapidly Prototyping

I am a big believer in using version control no matter how small the project is. It’s especially important when you are doing any kind of rapid, agile, or iterative development. Recently I took part in Ludum Dare, which is a 48 hour game jam, and wanted to share my...

Subscribe To My Mailing List

Want to learn how to make a game? Not sure where to start? Even if you are a seasoned game maker there is still a lot you can learn from my free 15 page guide on how to build, release and market a game.

Simply sign up for my mailing list and also get access to great tips and advice on how to make better games. I promise to not spam your inbox!

Join Now