Adding Jumping To My Unity 2D Game

My endless runner is shaping up nicely. I added some simple behaviors to the player now. He can jump over obstacles and when one hits him, he gets pushed off the screen.


Also the player can land on an obstacle which will stop the running animation and also carry him off the screen. The next steps will be to add some zombies at the left hand side of the screen, so when the player gets pushed offscreen he is eaten by a mob of zombies.

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