Game Over Animation And Restarting

I am putting in all the plumbing to manage the game over state and restarting the game. Now, whenever the player is pushed off the screen I simply slow down time to give the illusion like all the obstacles and animations are stopped.

game-over-test-1

This is such an easy effect plus the TimeManager class will also allow me to pause and unpause the game. Finally, once the game is over I have some logic to clear the screen and spawn a new player. The only issue is that I don’t have a click lock in place so of course I found a good bug by just clicking as many times as I could before the game had officially started.

game-over-test-2

This was a quick one to fix. I just need to make sure I set my game started flag as soon as the first player is spawned.

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