As I ramp up on my next major game I have been working with Christina Antoinette (@castpixel) to help me explore a new art style for the main character of Jetroid. Here is what she has already come up with:
As you can see there are 16×16 and 32×32 pixel variations. Looks like I am going to be moving forward with the 32×32 pixel one which will mean some extra work on my end since I’ve always worked with really small pixel art, but moving up in the Super Nes era of Pixel art will be a lot of fun.
Looking forward to seeing what else she comes up with while we iron out the details of how the new game will look.