Ship Builder Up And Running

It’s still super basic but the ship builder is now working. Here is a demo of what it looks like in action:


When you place a part down, the editor now links each node up so I can keep track of what open slots (top, right, bottom and left) are taken:


Next up is making sure you only see the editor for open parts of the ship before I move onto wiring up the logic for deleting parts and validating the connected ones are still attached to the main ship structure.

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