Going back over all the missing artwork from my Zombie Art Pack and adding in some new animations. In addition to supporting the body animations from the legs so I can do running and shooting, along with more interesting stuff like jumping, ducking and eventually sliding, I’m also fleshing out more attack animations.
Here I am working on a punch animation. I have a no weapon animation set, but I never had a way for the play to attack without a weapon.
Should be fun to connect this up in Unity and it could be the base for a double dragon style fighting game in the future.